September 23rd Weekly Update
Two new episodes of U-Boat have been released. Wormholefundamentals.com is getting close to releasing in a new, much better version. I will also tell you the story of how we practically got hotdropped in W-Space.
Episode 13: Bob’s Drop In this, Adhocracy goes on an absolute killing spree through low and nullsec with a Black Ops gang. We kill just about everything we find.
Episode 14: Getting Hot-dropped in W-space? wherein Asay once again finds us carriers and support to gank. Things don’t turn out as planned, though… You will also find a written battle-report of this further down in this post.
As mentioned last update, some of our hard-working adhocrats have been… working hard… on giving Wormholefundamentals.com a complete makeover. They are now happy with the results and all that is left is coordinating deployment to a new server and things like that.
We got some cool fights again in the two weeks or so since the last update. Here is a run-down of all the ones that had AARs written about them or that I was personally there for.
Internally known as “the fight that Jonny didn’t welp”. For a frame of reference, he (Jonnekefka) is notorious for leading us into the biggest welps in ADHC history. The phrase “die for Kefka” is used dearly and often. As I was not there for this one, I will simply borrow Jonny’s AAR and edit it a bit so as to remove any ADHC jargon or internal sekrits.
So I log in and there’s some site-running in our static following a little skirmish in a wormhole down the chain. I send my scout out that way while I’m getting dinner together. After a while I find that our erstwhile opponents from round 1 have brought out a Megathron, Armageddon, Ishtar, and Sacrilege, and are sitting 50km off of the hole, orbiting the hole at speed.There was a general sentiment that I should lead us into a glorious welp, and of course I’m only too happy to oblige. So, we set up on the other side of the hole with the plan that we lead with Ioqua in a Proteus with a long point. He soaks the sentry alpha, gets point on the Mega, and then we pile in, with AC (AtomicConnor) in his Hookbill getting the next point and the rest of us catching up as quickly as possible. Plan executes flawlessly. There’s a little bit of helter skelter working around the Armageddon’s neuts, but we manage to get points on all four hostiles with relatively little difficulty. To their credit, in the first of many brave moves, they did not immediately try to warp off when the fleet piled in.
We start on the Ishtar and it melts. We turn to the Megathron and three Guardians land at long range, followed by a Falcon. We dispatch AC after the Falcon with all of our drones, and work around the jams as best we can. We manage to keep points on the Megathron, Armageddon, and Sacrilege. We swtich targets and bring down the Armageddon. Around this point AC finally murders the Falcon with the fury of a thousand drones and Ioqua’s long point. A Proteus and Hurricane land on the field, and we do my new personal favorite “F*** your logi”-move, a double target swap. On five second counts we go from the Megathron to the Proteus to the Cane, and their Guardians are so far behind they don’t get anything on the Cane before it goes, and while they’re reeling we manage to drop the Megathron.
After some more target switching and them warping in a second Proteus and a Harbinger, we nuke the Harbinger, then the Sacrilege in short order. They bring in another Prot. We’ve been trying to suppress their Guardians with moderate success using ECM drones, but at this point I order Ioqua and AC to go after the Guardians and try to harass them off the field. The multiple DPS pressures are enough to disrupt them, the first Proteus dies, then the second, we force their third Guardian off the field and it’s us and two tackled Guardians. And a Manticore, for a brief, shining second, trying to bomb AC’s hookbill to break tackle on the Guardian. This failed.
Overall we crushed them and took no losses, except for a Proteus in an earlier engagement. I give them massive kudos for engaging, and for reshipping time and again as we shredded their ships out from under them. They provided a lot of fun, and good practice with target-switching, ECM harassment, and general good fleet tactics. We would have benefitted from having some ECM of our own, or at least things would have gone faster, but since we were transitioning immediately from a site-running fleet (do PvE in PvP ships!) we mostly had DPS and logi. It worked out in the end.
Sorry for those of you looking for another glorious welp. There’s always next time!
Very nice fight by the sounds of it, and I’m sad I didn’t get to be there for it.
Getting Hot-dropped in W-Space? The fight seen in U-boat 14.
This I will again borrow an AAR for, this time written by yours truly.
Belle Mallisima is a boss and had spent two hours scanning down a chain found from one of our direct Hub > Nullsec connections at the time. In the chain was a C6 which Nulli Secunda (a pretty major nullsec alliance for anyone that has lived
under a rockin a wormhole the last couple years) had set up in, with several carriers and such on scan.Asay decided to go scout it out, and he soon found a Moros trying to crash their connections, with some carriers and T3s also active. We started forming up with Guardians, neut Legions and armor dps, getting a gang of about 15 people together. A short time later it warped to WH1 (the system we were coming from) and we all started rushing out from our waiting spot 1 jump further down the chain. Majority of the fleet landed on the hole, and popped the Buzzard that was for some reason sitting still there.
Now, someone made some bad intel calls during this part, so it’s a little hazy, but I’ll try to remember and explain as best as I can. Point on the Moros was called while it was still in their home system. We were sitting on the other side with our fleet. We all jumped in, the Moros counterjumped, Asay jumped after it, and the Moros held cloak. Someone called on comms that the Moros had jumped back (not true, probably noticed Asay’s wormhole activation) and Asay jumped back after it, not wanting to get crashed out since he was one of two probers we had in system. The Moros warped around a bit, being chased by a cloaky scout of ours. It warped back to their home system, and jumped right into our fleet. Point was called, and 3 carriers landed on Grid about 50km off of us and deployed a mix of sentries, fighters and warriors. A couple of T3s also landed on grid. The carriers were spider tanking, and suddenly!: someone noticed the Moros was in siege. We started hammering the Moros with the power of our 3 neut Legions and all of our dps, and he was breaking fast.
At this point I noticed all the carriers slowboating for him, and called it out with the intention of getting webs on them to keep the Moros from being able to refit. He was in about 30% armor when he exited siege and started receiving cap and armor from the carriers, and now they were all clumped up together. During that siege cycle we had lost Trevormax’ neut/HAM Legion, which we concluded was due to lack of transversal on the sieged Moros. They had several T3s on the field, so he was probably webbed and painted to all hell as well. If we had realized the Moros had gone into siege at the start of his siege cycle, he would’ve been dead, so we need to be more observant about that, but to everyone’s credit the entire fleet did extremely well considering the amount of comms that was flowing back and forth from the Guardians coordinating reps and spare ETs, to Asay’s target calling to intel reports about enemy positioning and activity.
At some point I cannot rememeber when exactly in the turn of events that it happened, but we got in contact with TRECI and they promised us a fleet of 20 shield HACs, but they had to scan down to find a suitable nullsec link, and the best they found was 28 jumps from us.
So there we were, fighting an unsieged Moros and 3 (later 4) pantheon carriers, and a bit of support in the form of T3s, while waiting for TRECI to get to us and add their 20 Shield HACs worth of dps to the mix. We did manage to kill a couple of their subcaps with smart target calling and instantly priming those that landed on grid during the fight (untriaged carriers have crap for scan res, so they took a long time to lock new arrivals, which was cleverly exploted by our DPS). After about 45 minutes a Falcon landed on grid 60km off of the fight, getting a jam on my Guardian, but quickly melting because he for some reason decided to light his MWD and burn towards the brawl. Admon’s Guardian dropped into low armor, but we reestablished the cap-chain and I got some overheated reps on him when I got locks back. Shortly after the Falcon, a Flycatcher and a Phobos landed on grid. They both bubbled up, and we killed the flycatcher and started on the Phobos. I noticed like 25-30 (I said 50, but we all exaggerate, right?) Zealots/Legions/Proteii/Demoses with 3 Oneiroses and 5-6 Guardians on scan. I called it out, and the scatter was called, but not until we realized that they were not in fact the Shield HACs. It was in fact Nulli Secunda members coming to save their wormhole dwelling capital pilots. It was later confirmed that they had titanbridged to one of the nullsec connections to the hole to get to us, as the Falcon killmail could’ve showed us. It had a cyno fitted, but noone looked at the killmail during the fighting.
We lost 3 Guardians, and 4 T3s. We retreated to an adjecent wormhole which had a nullsec static (thank god for Belle scanning the chain beforehand), and we bounced safespots until Asay (thank god he survived, last guy with probes) found it’s static. He excitedly exclaimed “Has not yet begun it’s natural cycle of decay”, meaning the hole was brand new, and he jumped out to see where in null we would end up. Outer Passage. People started looking at maps and whatnot and I thought “Outer Passage. I remember that place. Why was I there? Why is it so fresh in my mind? OH YEAH, we have a nullsec link straigth to there from Hub!” Turns out we were 12 nullsec jumps from home, with an EOL hole as our best option. We made for it, with Leany scouting ahead in his pod despite the fact that we still had a fairly potent (albeit Guardian-less) armor fleet of 10~ T3s and whatnot. We met a couple of bubbles centered directly on gates, which took our pods a few minutes to traverse, but in the end the remaining pods and ships made it home without any more losses.
That’s all for this weekly (more like bi-weekly by now) update. May Bob grant us many more fights in the future, and hopefully more Hub > Hi-sec links like the one that was 3 jumps from Jita the other day.